I think the characters that need the code you give them 3/4 free cards. Because players who don't want to spend money like me, can't collect cards from the characters that need to use the code
I think this is your best work, sadly we're not allowed to save inside the dungeon. I just stopped dungeon raid at level 110 and gain 680000 xp not because i lose, because i tired lol :D
One more thing, spam 'throw a bomb' make it possible to win against enemy with all your party members are defeated.
Thanks. I didn’t expect players to continue playing so far after completing the game xD I kinda expected to see the Hayasaka-Kallen combo but it’s not even needed.
I played a bit, everything is on much much higher level, but not the concept of the game. Honestly, is it just me, but I didn't like it. Other Chara's make challenge is more interesting u're not getting everything instantly (girls) as soon as you enter the game, this game does. And after all, this type of everything is so so, the cave, school, u have to grind for hour to get new girl. Which is kinda.. . And how boring the gameplay is. But the imagines is so much better. I hope people will like it, but I didn't, but still is good tho
Thanks for your review, it’s always good to know what the player liked and disliked in my games. I wanted to do the thing where you progress with the girls but I couldn’t find a good way to add it because of the gameplay. When you know the game, you can unlock all the girls in less than 2 hours so I don’t think it’s grindy.
I’ll take a look at it, I may have forgotten to add a card. Thanks for the report. EDIT: I made a script to check every card missing and only Megumin’s third rare card is missing. I’ll fix it later.
Amazing game! Came for the characters stayed for the gameplay. Really hope you continue to update this as the gameplay is actually really really addicting good!
A little feedback : would be nice to have some UI showing the current ATK and apm of the characters on the team. Its just nice to see when a character is strong in these kind of games.
Quick question : how are you on animation? I'm not sure how far ai stable diffusion is, but would be interesting if there was like 1 legendary card per character that was animated instead of picture, but might be asking too much :s.
Personal taste questing : any pregnancy content planned?
Thanks. I’d like to work on another game for now. AI animations seem to improve each month, I want to experiment with them as well. I’m not sure what count as pregnancy content but there are some in the hall of fame.
do you plan on using actual art or animations? If so you probably have alot to remake so i understand if you don't want to. But apart from the game is still very good and the ai still art is pretty high quality too.
Main issue I have with the game is scrolling the list of chars in the school while on the web version. Can only do it via scroll wheel and it goes ssssuuupppeeerrr slow.
I have the same issue, I’ll try to fix it and publish a fixed version. Thanks for the report. (btw you can use keyboard arrows to scroll as well)
EDIT: It’s fixed now
New problem, I touched menu thinking it paused the dungeon run but when my phone went into sleep and I opened it back up, it somehow registered me as still play
Probably the best of these games yet. I played trough with the free characters.
Each character having their set of stats and upgrades makes the progression satisfying. Having the upgrades linked to an outfit and a scene is a nice way to mix the lewd and gameplay.
I'm not a fan of how drafting interacts with character unlocks. The anti-duplicates upgrade makes you less likely to find upgraded characters in the first few drafts. The best way to level up a new character is to reach an Onsen with them and characters that have a Moodmaker upgrade made permanent. If you add too many new character at once you can end up stuck with a newbies team instead of your upgraded characters.
The normal battles feel worthless. They only reward negligible Exp as far as I can tell, you gain more exp from Boss wins and regional events. Normal battles are just a resources drain, you always want another node and it feels bad when you get three rows with only battles instead.
The game became much less interesting after reaching InfiniDungeon. The only goal you have left is to find and upgrade character cards. I was doing short Cave runs where I steamroll battles and rush trough Onsens and card drafts until I run out of Rerolls. Then I upgrade the cards I found and maybe recruit a new character if I completed all Commons of the last one. Upgrading a card and getting forced to watch the scene was boring at the end, I don't think the scenes are good enough to pay a premium for more of them.
Here's a few suggestion to deal with the issues I encountered:
- Replace the Consumables upgrades with new buildings, the Apothecary, Jewelry, Factory and Inn.
- These buildings have slots where you can employ your characters for starting supplies or increased supplies power. They can be upgraded to have more slots but don't give bonuses by themselves.
- Employed characters cannot be drafted in dungeons.
- This would let us control the draft pool while also encouraging recruiting new characters.
- Normal battles could give small upgrades to your team: +2 maxHP, +1 Attack. This would give them something that other nodes cannot provide, it would feel less wasteful when you face rows of battles.
- Alternatively, normal battles could make a different node appear on the next non-Boss row? This would make cases where you only find Battles less likely. You could also choose to take a battle over an Event when you are looking for Drafts.
Thanks a lot for your review and suggestions. The original idea was that recruiting more characters would be better as you can replace defeated characters. However, the game mechanics didn’t pan out that way. I like your ideas about the new buildings, this is probably what I should have done. I feel like in this kind of game, normal battles are always something you try to avoid but I should have made the reward for beating them better not to punish the player too harshly. I learned a lot making this game, and I hope to make more great games in the future.
The recruiting makes sense with that mechanic in mind. If the upgrades drafts were separate from the party management, if you started with a full hand-picked team and could freely replace them after a fight, it would work better.
But that would also let adventures last longer; at some point I started leaving the dungeon early after spending my rerolls, I didn't need anything from the higher floors.
Here's another idea: regional upgrades: - Each character has a unique upgrade/outfit/scene for each region. - This upgrade always appears as a Draft node on a predefined floor. This draft guarantees this upgrade as one of its choices, bypassing anti-duplicates and rerolls. This upgrade is only obtainable trough this draft, on this floor, in this region. - The floor the upgrade is on varies based on its power. No two regional upgrades are on the same floor. - This means every time the player recruits someone they get a guaranteed Draft node in each region, making it easier. - It also pushes them to explore the regions again and to discover and reach the floor with the new upgrade, not just farm the early floors.
Not quite. - The lvl 15 row would have a special Draft node, whether you drafted Nami or not. Having Nami unlocked is all it takes to make the Draft node spawn. - This node offers three choices as usual but one of them is always the Nami bikini card, bypassing rerolls and anti-duplicate. This means this node is slightly weaker than regular Draft nodes, it only offers two other random choices even after you have made the special upgrade permanent. - As you unlock more characters, more of these nodes spawn. This helps offset how new characters dilute the drafting pool by giving more opportunities to find characters and cards. It also gives more opportunities to dodge normal battles and progress further.
will any of the premium characters in the game eventually be updated to being able to just be gotten? just asking cause i've easily bought the free user characters
Thanks for reporting this. May I know what model of phone you have? Does this black strip on the left happen only on the map or in the whole game? Did any of my previous games have a similar issue?
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asi se me queda la página
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Is soi fon in this game?
No :(
No me deja comprar el código para desbloquear los personajes
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I think the characters that need the code you give them 3/4 free cards. Because players who don't want to spend money like me, can't collect cards from the characters that need to use the code
At least,Players who don't want to spend money can collect several cards from characters that need codes
Please give players who don't want to spend money to use premium characters
Hi i Love The gameplay and more, and i buyed The Game but how i become The Premium Code?
Thanks for the purchase. Click on “download now” and download “Premium_code.txt”.
Thanks
Let the grind begin
I think this is your best work, sadly we're not allowed to save inside the dungeon. I just stopped dungeon raid at level 110 and gain 680000 xp not because i lose, because i tired lol :D
One more thing, spam 'throw a bomb' make it possible to win against enemy with all your party members are defeated.
Thanks. I didn’t expect players to continue playing so far after completing the game xD I kinda expected to see the Hayasaka-Kallen combo but it’s not even needed.
I played a bit, everything is on much much higher level, but not the concept of the game. Honestly, is it just me, but I didn't like it. Other Chara's make challenge is more interesting u're not getting everything instantly (girls) as soon as you enter the game, this game does. And after all, this type of everything is so so, the cave, school, u have to grind for hour to get new girl. Which is kinda.. . And how boring the gameplay is. But the imagines is so much better. I hope people will like it, but I didn't, but still is good tho
Thanks for your review, it’s always good to know what the player liked and disliked in my games. I wanted to do the thing where you progress with the girls but I couldn’t find a good way to add it because of the gameplay. When you know the game, you can unlock all the girls in less than 2 hours so I don’t think it’s grindy.
Zamn
I’ll take a look at it, I may have forgotten to add a card. Thanks for the report. EDIT: I made a script to check every card missing and only Megumin’s third rare card is missing. I’ll fix it later.
I’ve added the missing card in the newest version
Gallery is fine now it goes to 100%
I finally completed it
at what point do you unlock the hall of fame
when you’ve completed all the missions
Okay, thanks.
What does "Chara" mean/imply?
Short answer: “character”. Way too long answer: https://itch.io/blog/634368/charas-lore
reading that got me curious so I had to play your game.
i imagine you're not interested in feedback, so i'll just say - great job! i played that for far longer than i should've (:
Thanks. I always love to know what players liked/disliked in my games to improve future games
Amazing game! Came for the characters stayed for the gameplay. Really hope you continue to update this as the gameplay is actually really really addicting good!
A little feedback : would be nice to have some UI showing the current ATK and apm of the characters on the team. Its just nice to see when a character is strong in these kind of games.
Quick question : how are you on animation? I'm not sure how far ai stable diffusion is, but would be interesting if there was like 1 legendary card per character that was animated instead of picture, but might be asking too much :s.
Personal taste questing : any pregnancy content planned?
Once again, well done on the game :)
Thanks. I’d like to work on another game for now. AI animations seem to improve each month, I want to experiment with them as well. I’m not sure what count as pregnancy content but there are some in the hall of fame.
although I think its funny, there needs to be a Cap. somewhere.
here's screenshot of non cheated gameplay
Orihime (25%), Misty (10%) & Darkness (15%) give % based exp with no cap
And upgrades seem to go infinite (Rare probability = 690% lol)
strat: unlock Orihime and get her event, then clear way with bombs until you get to an event space rince and repeat.
Lol, yes it grows exponentially if you don’t spend your xp between run :s It should have been 25% of the xp of the current run.
I removed the exploit in the recent update
Gameplay wise by far the best game you made to this point.
I'm really enjoying it and hope for some updates for it in the near future.
Other question: Are you planning to further update MCM or are you completely done with that?
Thanks. For now, no update is planned for this game or My Chara Mansion. I prefer focusing on making a new game.
Totally understandable
do you plan on using actual art or animations? If so you probably have alot to remake so i understand if you don't want to. But apart from the game is still very good and the ai still art is pretty high quality too.
Show post...
The game is great as always 🥰🥰🥰
the only bad thing i could say is the missing icone or "captured" on a monster we already have captured with the pokegirls
Thanks. Yes, it would have been nice
Main issue I have with the game is scrolling the list of chars in the school while on the web version. Can only do it via scroll wheel and it goes ssssuuupppeeerrr slow.
I have the same issue, I’ll try to fix it and publish a fixed version. Thanks for the report. (btw you can use keyboard arrows to scroll as well) EDIT: It’s fixed now
Its honestly more fun than fap material, I do have a problem seeing whatever this thing is, and maybe add a display option of window or list to it too
Display option for gallery and character cards, their skills
I also meant this
It’s fixed in the new version
New problem, I touched menu thinking it paused the dungeon run but when my phone went into sleep and I opened it back up, it somehow registered me as still play
Sorry, there is no way to pause the game, but outside battle, there is no need to.
i just wanna play some nsfw game but get sucked into this beautiful game for 6 hours straight
Probably the best of these games yet. I played trough with the free characters.
Each character having their set of stats and upgrades makes the progression satisfying. Having the upgrades linked to an outfit and a scene is a nice way to mix the lewd and gameplay.
I'm not a fan of how drafting interacts with character unlocks. The anti-duplicates upgrade makes you less likely to find upgraded characters in the first few drafts. The best way to level up a new character is to reach an Onsen with them and characters that have a Moodmaker upgrade made permanent. If you add too many new character at once you can end up stuck with a newbies team instead of your upgraded characters.
The normal battles feel worthless. They only reward negligible Exp as far as I can tell, you gain more exp from Boss wins and regional events. Normal battles are just a resources drain, you always want another node and it feels bad when you get three rows with only battles instead.
The game became much less interesting after reaching InfiniDungeon. The only goal you have left is to find and upgrade character cards. I was doing short Cave runs where I steamroll battles and rush trough Onsens and card drafts until I run out of Rerolls. Then I upgrade the cards I found and maybe recruit a new character if I completed all Commons of the last one. Upgrading a card and getting forced to watch the scene was boring at the end, I don't think the scenes are good enough to pay a premium for more of them.
Here's a few suggestion to deal with the issues I encountered:
- Replace the Consumables upgrades with new buildings, the Apothecary, Jewelry, Factory and Inn.
- These buildings have slots where you can employ your characters for starting supplies or increased supplies power. They can be upgraded to have more slots but don't give bonuses by themselves.
- Employed characters cannot be drafted in dungeons.
- This would let us control the draft pool while also encouraging recruiting new characters.
- Normal battles could give small upgrades to your team: +2 maxHP, +1 Attack. This would give them something that other nodes cannot provide, it would feel less wasteful when you face rows of battles.
- Alternatively, normal battles could make a different node appear on the next non-Boss row? This would make cases where you only find Battles less likely. You could also choose to take a battle over an Event when you are looking for Drafts.
Thanks a lot for your review and suggestions. The original idea was that recruiting more characters would be better as you can replace defeated characters. However, the game mechanics didn’t pan out that way. I like your ideas about the new buildings, this is probably what I should have done. I feel like in this kind of game, normal battles are always something you try to avoid but I should have made the reward for beating them better not to punish the player too harshly. I learned a lot making this game, and I hope to make more great games in the future.
The recruiting makes sense with that mechanic in mind. If the upgrades drafts were separate from the party management, if you started with a full hand-picked team and could freely replace them after a fight, it would work better.
But that would also let adventures last longer; at some point I started leaving the dungeon early after spending my rerolls, I didn't need anything from the higher floors.
Here's another idea: regional upgrades:
- Each character has a unique upgrade/outfit/scene for each region.
- This upgrade always appears as a Draft node on a predefined floor. This draft guarantees this upgrade as one of its choices, bypassing anti-duplicates and rerolls. This upgrade is only obtainable trough this draft, on this floor, in this region.
- The floor the upgrade is on varies based on its power. No two regional upgrades are on the same floor.
- This means every time the player recruits someone they get a guaranteed Draft node in each region, making it easier.
- It also pushes them to explore the regions again and to discover and reach the floor with the new upgrade, not just farm the early floors.
You mean if I draft Nami at the beach lvl 1, I get a special draft node at the lvl 15 which will always grant me the Nami bikini card?
Not quite.
- The lvl 15 row would have a special Draft node, whether you drafted Nami or not. Having Nami unlocked is all it takes to make the Draft node spawn.
- This node offers three choices as usual but one of them is always the Nami bikini card, bypassing rerolls and anti-duplicate. This means this node is slightly weaker than regular Draft nodes, it only offers two other random choices even after you have made the special upgrade permanent.
- As you unlock more characters, more of these nodes spawn. This helps offset how new characters dilute the drafting pool by giving more opportunities to find characters and cards. It also gives more opportunities to dodge normal battles and progress further.
will any of the premium characters in the game eventually be updated to being able to just be gotten? just asking cause i've easily bought the free user characters
Maybe if/when I update the game.
I don't have the whole screen displayed on my phone (android) I don't see the prestige points
Thanks for reporting this. May I know what model of phone you have? Does this black strip on the left happen only on the map or in the whole game? Did any of my previous games have a similar issue?
I have a Xiaomi 14t pro. I have the same problem throughout the game and only this game.
Please try version 1.01b I just released and tell me if it fixes the problem.
Thanks for the quick update, everything is working fine now.
While it does suck that it uses ai pictures i understand that most people dont want to draw out every picture for a porn game
but aside from that games decently fun for a porn game
Thanks, I’m glad you had a good time
typo
Indeed :s Thanks
fix it, because I want to play) pliz
The new version (1.01) should work :)
yeah game gets stuck in a black screen when entering a heart scene at home, or at the dungeon. Can't skip or do anything, it just freezes.
please tell me what version you’re playing (pc, android or browser version)
pc version and with premium code :)
thanks, i’m looking at it but it may be hard to solve the issue as everything works fine for me
Same freeze happens on the android version. I just tried it also.
thanks for your answers, I think this is linked to your language, I’ll release a fixed version soon
The new version (1.01) should work :)
Ill be downloading this one tonight. Cant wait
I think this is my best game so far, but I’m curious to know your thoughts