Chara CC released


Dear friends, I have released Chara CC. Chara CC is a trainer game. After undergoing an operation, you get a special ability. Whenever you feel pleasure, you absorb CO2 from the atmosphere. Seeing all the damage caused by CO2, it’s in everyone’s best interest that you feel as much pleasure as possible. To ensure this goal, instead of getting a harem of professionals, you decide to become a teacher at the girls-only Chara Campus. Will you be able to sensitize the students to the catastrophe that is CO2? Will you get close enough to them so that they’ll accept to do as much as possible to pleasure you to remove as much CO2 as possible? The game has over 400 pictures to unlock. It’s a lot, probably too much. I don’t know what I was thinking, I should have made the game with only 6 Charas, I think. Now it’s too late… I hope you’ll enjoy.

Files

Chara_CC.apk 114 MB
43 days ago
Chara_CC_PC.zip 116 MB
43 days ago
CharaCCWebgl.zip Play in browser
43 days ago
PREMIUM_CODE.txt 41 bytes
43 days ago

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Comments

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(-1)

Yo, I really like the game, but it is kinda short at least for a f2p,
Will the limited charas like asuna who can't be lvled up more than lvl 9 be free in any moment?

(-1)

I don’t have such plans for the moment.

(-1)

welcome back, thanks for your new AI impresssions

just after a  short 14day ingame session my thoughts so far:

+improvements for graphics and resolution to last project

+intuitive menue, or more like graphical assisting  navigation.

-story dialogue are not "interesting enougth" to read for, unlike your other games, the character bios on the other hand were even more interesting read. 

like hell fap against C02? count me in for reality but as a heads topic for me it feels quite too much fictional / plumb / far fetched, however you like to call it.

-gameplay and progression seems too quick and easy, just have any class session, visti "new" area, have personal session with upgradable person, repeat... no actual upgades or unlooks available this time, only numbers to progress.

(-1)

Thanks for your review, it helps a lot. Most of the issues I have with this games are caused by the number of Charas. Because 12 is too much, I was scared to make the game too grindy. In the beginning, levels go up quickly but it’s slower after. With less Charas, I would have made them more different from each other. In this game they all behave pretty much the same with a few exceptions like the two virgins. Glad you liked the character descriptions, those were written by chatgpt. I plan to use this tool more in the future. I chose to talk about co2 because it gives the game an identity. I think it was an interesting choice.

(+1)(-1)

to be honest, chara mansion was faboulus, in amount of chars, but i still hope for 4 more chars or dual char events.

chara-mansion was an inprovement of chara cardmaster with a good mix of everything so far.

and ectocam had the best "narrative story" so far.

i'll keep following your projekts and try to give feedback. even as i really dont like ai generted content. but by what i saw so far, its just good enougth for me, as i know from another post by you, you somehow edit the ai results. whichs still gives them a personal touch, and on my opinion this is currently a crucial required for all ai content.

(-1)

Buying now, really hoping we see miko lino added to a game at some point. Coro fae's work of her has made her my favorite. 

Deleted 42 days ago
(-1)

I tried to make her but it’s not good, maybe in a few month it’ll be better

Yeah she's hard to get just right, I have used this to get some decent images but it's a lot of trial and error https://civitai.com/models/115657/iino-miko-or-kaguya-sama-wa-kokurasetai

If I use a LORA, I can’t use regional prompter though